Chi, W.W., & Byrne, D. (2020). Cultivating material knowledge: Experiments with a low cost interface for 3D texture scanning. DIS ’20, July 6–10, 2020, Eindhoven, Netherlands.
Byrne, D. & Louw, M. (2020) Tools with Histories: Exploring NFC-tagging to support hybrid documentation practices and knowledge discovery in makerspaces, In Proc 22nd International Conference on Human-Computer Interaction - HCI International 2020, Copenhagen, Denmark, 19 - 24 July 2020
Daniel Cardoso Llach, Daragh Byrne, Mine Ozkar (2019) Design + STS: Challenges and Opportunities for Pedagogy in a Post-Disciplinary Laboratory, SOCIETY FOR SOCIAL STUDIES OF SCIENCE ANNUAL MEETING (4S 2019), NEW ORLEANS, SEPTEMBER 4-7, 2019
Cupkova, D. and Byrne, D., Cascaval, D. 2018. SENTIENT CONCRETE: Developing Embedded Thermal and Thermochromic Interactions for Architecture and Built Environment. In Proceedings of the 23rd International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA) 2018, Hong Kong.
Liu, J., Byrne, D., Devendorf, L. (2018) Design for Collaborative Survival: An Inquiry into Human- Fungi Relationships In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’18) Best Paper Award Winner
A. Kelliher and D. Byrne. (2015). Research through Design, Documentation, Annotation, and Curation, in Proceedings of the International Symposium on Electronic Art, (ISEA '15), Aug 14 – 18, Vancouver, Canada.
Byrne, D., & Kelliher, A. (2015). Identifying community resources using data mining, crowdsourcing, and networked co-curation. In Proceedings of ISEAS2015: 21st International Symposium on Electronic Art.
Sadauskas, J., Byrne, D., Atkinson, B. Mining Memories: Designing a Platform to Support Social Media Based Writing. In Proceedings of the 2015 annual conference on Human factors in computing systems (CHI '15). ACM, New York, NY, USA.
Byrne, D, Kelliher, A., Jones G.J.F., 2011, Life editing: third-party perspectives on lifelog content, In Proceedings of the 2011 annual conference on Human factors in computing systems (CHI '11). ACM, New York, NY, USA, 1501-1510.
Byrne D., Doherty A.R., Smeaton A.F., Jones G.. Kumpulainen S, Järvelin K. 2008. The SenseCam as a Tool for Task Observation. HCI 2008 - The 22nd BCS HCI Group Conference. Liverpool, UK. 1-5 September 2008.
Ladron de Guevara, M., Borunda L, Ficca J., Byrne, D., Krishnamurti, R. 2020. Multi-resolution in architecture as a design driver for additive manufacturing applications. The International Journal of Architectural Computing (IJAC).
Kelliher, A., & Byrne, D. (2015). Design futures in action: Documenting experiential futures for participatory audiences. Futures, 70, 36-47.
Byrne D, Doherty A., Snoek C.G.M, Jones G.F., Smeaton A.F. 2009. Everyday Concept Detection in Visual Lifelogs: Validation, Relationships and Trends. Multimedia Tools and Applications, Special Issue on Semantic and Digital Media Technologies. Volume 49, Number 1, pp. 119-144.
Byrne, D. (2012). Digital life stories: Semi-automatic (auto) biographies within lifelog collections (Doctoral dissertation, Dublin City University).
Coleman, G., Byrne D. (2015) Experiential ecologies: a transdisciplinary framework for embodiment and simulacra. Chapter 4. Media Art and the Urban Environment - Engendering Public Engagement with Urban Ecology, Springer.
Byrne D., Kelly L., Jones G. 2012. Multiple Multimodal Mobile Devices: Lessons Learned from Engineering Lifelog Solutions. Handbook of Research on Mobile Software Engineering: Design, Implementation and Emergent Applications.
Byrne D, Kelliher, A., Cox, D., Rikakis, T. 2013. XSEAD: A community platform for art-science integration, IEEE Multimedia, Vol. 20. Issue 4 (Oct-Dec 2013), pp. 4-7
Byrne D., Davidson C., Camp L., Cheville A., DeGraff M.W., Fasihuddin H., Gandhi S.J., O’Connell B., Padir T., Tacket E., Schneider D.R., White M.M. (2015) MakeSchools Higher Education Alliance State of Making Report, June 2015.
Byrne, D., Louw, M. Probing Documentation Practices of Noticing, Reflection, Articulation and Critique with Notional Prototypes. Workshop. 5th Annual Maker Educator Convening. October 12-13
Wu, S., Byrne, D., & Steenson, M. W. (2020, April). " Megereality": Leveraging Physical Affordances for Multi-Device Gestural Interaction in Augmented Reality. In Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems (pp. 1-4).